Jump to content

  • Log In with Google      Sign In   
  • Create Account


11111111111111111111


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • This topic is locked This topic is locked
1 reply to this topic

#1 orangeman556   Members   -  Reputation: 102

Like
0Likes
Like

Posted 20 July 2012 - 01:32 PM

I use python and am using Blender to create a simulation that is multiplayer, and hopefully run on a world hosted in a central server. Right now I'm just researching to see practicality.

Typically I'd like to know if any open source packages exist for game networking.

What should I look into to program such a "world".

I looked at the FAQs and could not find the particular questions I had.

Edited by hplus0603, 23 July 2012 - 02:30 AM.
restore text


Sponsor:

#2 hplus0603   Moderators   -  Reputation: 4904

Like
0Likes
Like

Posted 23 July 2012 - 02:31 AM

Editing your post (or deleting it) when you yourself do no longer need it is very selfish and anti-social behavior. Please do not do that ever again.
enum Bool { True, False, FileNotFound };




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS