All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
34
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Graphics and GPU Programming
glRotatef behaves strange
Graphics and GPU Programming
Programming
Started by
EasyCoder
July 24, 2012 03:57 PM
19
comments, last by
EasyCoder
11 years, 8 months ago
Prev
EasyCoder
116
Author
July 27, 2012 03:01 PM
Cool - so then this topic can be closed
Cancel
Save
Prev
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
Do your part to stop global warming and climate change
GDNet Lounge
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
Understanding the wavy-like shape in alpha-testing magnification for text rendering
Graphics and GPU Programming
Advertisement
Recommended Tutorials
Using Blender to Make Game Models Part 1
Visual Arts
Excerpt from OpenGL® SuperBible: Comprehensive Tutorial and Reference, 4th Edition
Graphics and GPU Programming
Choosing Between Utility and Modifier Plug-Ins for 3D Studio Max
Engines and Middleware
Gouraud Shaded Polygons
Graphics and GPU Programming
Working with the DirectX .X File Format and Animation in DirectX 9.0
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top