I need a simple way to detect collisions in 3D space.I know that DirectX has something for that,but I just don't wanna use it.I would appreciate something very basic and well documented,maybe some samples would be perfect.
If anybody has any ideea about something like that,do tell!
1 reply to this topic
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#2 Crossbones+ - Reputation: 5187
Posted 27 July 2012 - 01:15 PM
Collision detection is not related to DirectX 10 (or any other rendering API).
Firstly, you should post in the appropriate section.
Secondly, I recommend Real-Time Collision Detection.
L. Spiro
Firstly, you should post in the appropriate section.
Secondly, I recommend Real-Time Collision Detection.
L. Spiro
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I spent most of my life learning the courage it takes to go out and get what I want. Now that I have it, I am not sure exactly what it is that I want. - L. Spiro 2013
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