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DirectX 10 3D collision detection


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#1 noatom   Members   -  Reputation: 785

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Posted 27 July 2012 - 01:10 PM

I need a simple way to detect collisions in 3D space.I know that DirectX has something for that,but I just don't wanna use it.I would appreciate something very basic and well documented,maybe some samples would be perfect.

If anybody has any ideea about something like that,do tell!

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#2 L. Spiro   Crossbones+   -  Reputation: 14271

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Posted 27 July 2012 - 01:15 PM

Collision detection is not related to DirectX 10 (or any other rendering API).
Firstly, you should post in the appropriate section.

Secondly, I recommend Real-Time Collision Detection.


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