But these are all irrelevant details. Inside of Unity, I can press the play button and everything works wonderful. I can build a web player and it works great. However when I go ahead and try to build the "game" into a standalone executable Unity gives me an error (posted below). I have tried everything suggested - including creating a new project, all to no avail. Also, the executable inside the StagingArea directory works good.
Moving file failed
Moving Temp/StagingArea/Data to
C:/Users/David/Unity/Game\Game_Data
[Try Again] [Force Quit] [Cancel]
The console contains the following:
Error building Player: IOException: Failed to Move File / Directory from 'Temp/StagingArea/Data' to 'C:/Users/David/Unity/Game\Game_Data'.
The log contains the following:
[source lang="plain"]building target 5- starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 5- starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 5- Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll- Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 5- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dllUnloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 1135. Operation took 100.109242 ms.System memory in use: 38.3 MB.Mono dependencies included in the buildBoo.Lang.dllMono.Security.dllSystem.dllmscorlib.dllAssembly-CSharp-firstpass.dllAssembly-CSharp.dllAssembly-UnityScript-firstpass.dllUnloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 858. Operation took 95.242910 ms.System memory in use: 34.6 MB.Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 1146. Operation took 107.446179 ms.System memory in use: 36.2 MB.Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 911. Operation took 112.492986 ms.System memory in use: 58.9 MB.Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)Unloading 376 unused Assets to reduce memory usage. Loaded Objects now: 936. Operation took 105.572350 ms.System memory in use: 58.9 MB.Textures 2.0 mb 24.7%Meshes 305.8 kb 3.7%Animations 919.2 kb 11.1%Sounds 0.0 kb 0.0%Shaders 17.0 kb 0.2%Other Assets 1.0 mb 12.6%Levels 14.9 kb 0.2%Scripts 41.3 kb 0.5%Included DLLs 3.8 mb 46.9%File headers 8.6 kb 0.1%Complete size 8.1 mb 100.0%Used Assets, sorted by uncompressed size:1.3 mb 16.5% Assets/Standard Assets/Character Controllers/Sources/PrototypeCharacter/Textures/constructor_normals.png1.2 mb 14.8% Assets/Standard Assets/Character Controllers/Sources/PrototypeCharacter/Constructor.FBX1.0 mb 12.6% Assets/New Terrain.asset682.8 kb 8.2% Assets/Standard Assets/Character Controllers/Sources/PrototypeCharacter/Textures/constructor_diffuse.png17.0 kb 0.2%0.2 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/PrototypeCharacter/Materials/constructor_done.mat0.1 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/Scripts/ThirdPersonController.js0.1 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/Scripts/PlatformInputController.js0.1 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/Scripts/ThirdPersonCamera.js0.1 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/Scripts/FPSInputController.js0.1 kb 0.0% Assets/Standard Assets/Scripts/Utility Scripts/MeshCombineUtility.cs0.1 kb 0.0% Assets/Standard Assets/Scripts/General Scripts/DragRigidbody.js0.1 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/Scripts/CharacterMotor.js0.1 kb 0.0% Assets/Standard Assets/Scripts/Utility Scripts/CombineChildren.cs0.1 kb 0.0% Assets/Standard Assets/Scripts/General Scripts/ActivateTrigger.cs0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/SmoothLookAt.js0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/SmoothFollow.js0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/MouseOrbit.js0.1 kb 0.0% Assets/Standard Assets/Character Controllers/Sources/Scripts/MouseLook.cs0.1 kb 0.0% Assets/MoveToClick.csUnloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1201. Operation took 82.725413 ms.System memory in use: 68.1 MB.Error building Player: IOException: Failed to Move File / Directory from 'Temp/StagingArea/Data' to 'C:/Users/David/Unity/Game\Game_Data'.(Filename: Line: -1)[/source]
Edited by wiz3kid, 30 July 2012 - 07:49 AM.







