Hi guys,
I'm having trouble modeling and texturing for a particular model. I need advice on how to proceed.
With all the trim and color, I don't know whether or not to model the trim and create a texture for the color or create a texture map and includes all the detailed trim (cummerbund/drop, trim, silver balls). I've seen that done, but I'm not a 3D modeler, so I don't know that much about sculpting models. Can anyone give me advice on this and tell me how to start?
Thanks.
Need help modeling/creating a texture map
Started by ElectronicMotion, Jul 31 2012 10:26 PM
2 replies to this topic
Sponsor:
#3 Members - Reputation: 218
Posted 03 August 2012 - 08:34 AM
Another good chunk of videos (you may have to download them): http://www.3dbuzz.com/vbforum/content.php?223
Those videos, combined with the videos on Blender Cookie, will give you more than enough info to start using Blender pretty quickly. Be warned, though; they're long videos and Blender takes a lot of patience to learn!
Those videos, combined with the videos on Blender Cookie, will give you more than enough info to start using Blender pretty quickly. Be warned, though; they're long videos and Blender takes a lot of patience to learn!
-YodamanJer
My Programming/Game Development Blog








