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Question about GLEW.


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#1 FireInDark   Members   -  Reputation: 148

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Posted 01 August 2012 - 10:35 PM

I use GLEW on MS-Windows.
It's helpful and do many works ..
But ,till now,I can't find a way to init GLEW without creating a HGLRC and it also means I should create a window first..
Without the help of GLEW I can't use the the new functions newer than OpenGL 1.1 on MS-Windows such a glGenBuffers or others..
But I really don't want to create a window before I render to the FBOs,any way ?
May be we can find the functions from the driver's dll file of display card but I thinks it's not a right way to me..

Edited by FireInDark, 01 August 2012 - 10:36 PM.


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#2 wolfscaptain   Members   -  Reputation: 200

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Posted 02 August 2012 - 04:36 AM

For some reason I don't understand, no one introduced a window-less OpenGL context, so you have to make a window.
If you don't want it showing, just set it to be hidden.

#3 FireInDark   Members   -  Reputation: 148

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Posted 02 August 2012 - 11:48 AM

If you don't want it showing, just set it to be hidden.


To be honest ,I done it like this...
But it's such a rolling ..I'm rolling in the deep..




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