3DSMax: Baking textures #1,
Members - Reputation: 151
Posted 07 August 2012 - 04:46 AM
- Can i select all objects in the scene ( having different textures ) and bake their textures into a single one (like atlas) ?
Prime Members - Reputation: 4289
Posted 07 August 2012 - 05:05 PM
You need custom tools for this. They are scarce, but existing. Most are commercial.
These are the ones I know - you might find more if you look in artist forums: