Members - Reputation: 150
Posted 07 August 2012 - 05:45 PM
I just want it to be a simple 2d rpg. Ive made 2d games on Unity but I'm wondering if It would just be better to use game maker or game salad or one of those game engines. Ill probably learn more programing from unity but I think it'll be easier to use software like rpg maker or sphere.
Ill will be working with two other people with similar experience.
any advice from people who have experience making indie games would be great thanks
Members - Reputation: 449
Posted 08 August 2012 - 08:46 AM
If you are hoping to go into design more than programming, Unity is still probably a good idea. Game maker might be ok as well. Overall, it sounds like you're off to a great start. It will be far more important that you have finished games under your belt than what specific tools and technologies you've used.
Crossbones+ - Reputation: 6110
Posted 08 August 2012 - 09:38 AM
If you want to learn lower level programming i'd recommend making something smaller.
RPGs tend to be quite heavy on high level logic which is insanely painful to do with a low level language (If you do write a RPG in C or C++ i'd highly recommend adding atleast basic scripting support for things like NPCs, Quests, etc as hardcoding those things will make things rather annoying in the long run)
Edited by SimonForsman, 08 August 2012 - 09:39 AM.
The voices in my head may not be real, but they have some good ideas!
Members - Reputation: 101
Posted 10 August 2012 - 12:48 PM
Rather than post a new thread, I saw this and thought I'd share my concerns. Thanks for any help.