I've googled this topic for a bit but didn't come up with a good solution yet so I thought I might bring this up here:
Is there a way to write custom keybinds for an options menu (e.g. there is an entry for "Up" in the game and you can then rebind it for whatever key you like: w, t, up, enter etc...). I guess the menu has to check every single key for whether it was pressed during the rebind? (also I'd like to then save each individual bind to a config file but I'm going to read up on how to do that myself ;) ).
The same basically goes for entering a name, right? I mean, it also has to check every key and write the associated letter :S
I've seen people do that by writing out every Key, but I guess thats no graceful solution?
greetings
//EDIT:
Sorry for posting this ^^ I didn't know there was already a thread on this here -.-
Edited by fuerchter, 09 August 2012 - 03:27 AM.






