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Showing depth in a 2D, top-down game.


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#21 lithos   Members   -  Reputation: 413

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Posted 18 October 2012 - 08:35 PM

The player screen is not infinite, you only need to be able to display 10 to 20 layers of depth, and the extremes(really high and really low).

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#22 IanW   Members   -  Reputation: 123

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Posted 19 October 2012 - 07:17 AM

Steal from the master, and have a function key you can press for a Survey, which shows you the Z-dimension.

Sid Meier used in Railroad Tycoon, so its alright to do that :)




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