I need a game engine some requirements need to be met tell me if it has these (you don't have to if you don't want to)
requirements
1. i want 2D but 3D engines are fine
2. i need it to have a interface or at least something i have to download to get the interface (by interface i mean sprites, animation, models ect. can be added with no code)
3. i don't want mobile development it can be cross platform but not mobile i HAVE TO STRESS THIS RULE ALOT JUST PLEASE DON'T PUT UP MOBILE ENGINES
2 replies to this topic
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#2 Members - Reputation: 4606
Posted 09 August 2012 - 12:36 AM
With interface you mean editor, right ?
UDK
Unity
CryEngine
Gamemaker
Some have mobile support, but are not exclusive mobile engines.
UDK
Unity
CryEngine
Gamemaker
Some have mobile support, but are not exclusive mobile engines.
Ashaman
My game: Gnoblins
Developer journal about Gnoblins
Small goodies: Simple alpha transparency in deferred shader
My game: Gnoblins
Developer journal about Gnoblins
Small goodies: Simple alpha transparency in deferred shader
#3 Staff - Reputation: 8926
Posted 09 August 2012 - 12:50 AM
Construct 2 might be worth a look -- it's designed around creating 2d games entirely through the use of a visual editor. You drag & drop objects, configure properties, and add "behaviours" to your objects, and then use a sort of visual scripting interface to add your game logic using "events". Additional behaviours or plugins can be created using a JavaScript SDK. It creates HTML5 games, but has an executable exporter planned for the next release.
Game Maker might also be worth a look -- it's similar to a more mature version of the above, although I personally prefer the interface of Construct 2 and think it will end up as an indisputably better option once a few newer features (.exe exporter, webgl shader support, better mobile exporters (also planned for the next release!), etc.) are added.
Game Maker might also be worth a look -- it's similar to a more mature version of the above, although I personally prefer the interface of Construct 2 and think it will end up as an indisputably better option once a few newer features (.exe exporter, webgl shader support, better mobile exporters (also planned for the next release!), etc.) are added.
- Jason Astle-Adams.
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