Hi, I'm currently studying at Westwood Online, working towards a degree in video game art and design. I'm wondering if a few people currently working in the industry would answer a few interview questions, both for a class on breaking into the industry, and to assist myself in reaching a career in the gaming industry. Here are a few questions to start off with:
What company do you work for, and what is your job title?
What were the main steps that helped you to obtain the position you are currently in?
What would you consider to be some of the most challenging aspects in your field?
What do you find to be the most rewarding part of your job?
Interview on breaking into the industry
Started by Darkshadowmech, Aug 09 2012 01:19 PM
1 reply to this topic
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Posted 09 August 2012 - 04:34 PM
I work for Interama Games, it's a small company mostly focused on advergames. I'm a programmer x)
My portfolio helped me a lot, also, my previous work experience as a programmer in a university internship.
Man, there's so many challeging things... The code by it self can be really hard, there's some tricky things on the simplest games. But also project management, dealing with clients can be frustrating too.
The AHA moments, the coworkers, this two things make my work really enjoable.
My portfolio helped me a lot, also, my previous work experience as a programmer in a university internship.
Man, there's so many challeging things... The code by it self can be really hard, there's some tricky things on the simplest games. But also project management, dealing with clients can be frustrating too.
The AHA moments, the coworkers, this two things make my work really enjoable.






