Jump to content

  • Log In with Google      Sign In   
  • Create Account


C++ Library to handle music


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
7 replies to this topic

#1 galdrusa   Members   -  Reputation: 120

Posted 11 August 2012 - 03:43 AM

Hi,

I have just released the first stable version of the Modus C++ Music Library (v0.50), which is intended to handle music from code. If you want to build a musical application or integrate anything related to the music into your video games or multimedia software, you might want to take a look:

http://sourceforge.n...rojects/modusml

Since it has been released under the terms and conditions of the MIT license, you can freely use it both for your commercial and non-commercial applications. Of course I would appreciate any comments or suggestions!

Edited by galdrusa, 05 October 2012 - 04:25 AM.


Sponsor:

#2 galdrusa   Members   -  Reputation: 120

Posted 13 August 2012 - 06:36 AM

Hi again,

I have decided to change the license from LGPL to MIT for the Modus Library. That can be good to know in case you are interested in using it, since MIT is more permissive than LGPL.

Regards

#3 galdrusa   Members   -  Reputation: 120

Posted 03 October 2012 - 06:08 AM

Released a new version of the Modus C++ Music Library (v0.51), including examples for Windows, MacOSX and Linux:

http://sourceforge.net/projects/modusml

Regards!

#4 Yildiz-online   Members   -  Reputation: 175

Posted 03 October 2012 - 07:03 AM

Really interesting, when i ll have a little spare time, i ll certainly test it
Yildiz-Online, a MMORTS in outer space:
Follow on facebook: http://www.facebook....ildizonlinegame
Community Manager

#5 achild   Crossbones+   -  Reputation: 1601

Posted 03 October 2012 - 07:31 AM

This is really neat.

Checked out the examples and browsed how the scores work. Do you plan on creating a more intuitive gui editor (for creating scores and converting samples etc) eventually?

#6 galdrusa   Members   -  Reputation: 120

Posted 04 October 2012 - 03:26 PM

Thanks for your comments. I intend to develop some tools with a more friendly interface for editing scores and managing sample-packs in future releases, as you suggest. At the moment I would say that the best way to handle scores is working with a MIDI editor and then use the midi2mscore tool.

#7 galdrusa   Members   -  Reputation: 120

Posted 10 December 2012 - 04:39 PM

Released Modus v0.52, now with support for iOS (iPhone/iPad):

http://sourceforge.net/projects/modusml

#8 galdrusa   Members   -  Reputation: 120

Posted 24 August 2013 - 03:57 AM

Released new version of Modus (v0.53):

 

 http://sourceforge.net/projects/modusml 

 

From now on you can also check out the latest unstable version on GitHub:

 

 https://github.com/arturocepeda/Modus

 

The next release (v0.54), on which I'm currently working, will come with Android Ndk support in addition to iOS, Windows, MacOSX and Linux.

 

Enjoy!


Edited by galdrusa, 24 August 2013 - 06:46 AM.





Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS