I just got an idea.
Can people give me the source code to their 3D game engines so I can learn from them?
Give me your source code
Started by polyfrag, Aug 12 2012 03:38 PM
4 replies to this topic
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#3 Members - Reputation: 1029
Posted 12 August 2012 - 04:06 PM
Very rarely have I seen anyone really learn anything from just looking at other people's source code without some sort of explanation attached to the code. It doesn't do you much good to see what's there if you don't know why it's there.
You should probably look into some engine design books. I personally learned a lot from Game Physics Engine Development. It actually went into why did things the way it did, alternative ways to do things, and the cost/benefit of doing it different ways.
You should probably look into some engine design books. I personally learned a lot from Game Physics Engine Development. It actually went into why did things the way it did, alternative ways to do things, and the cost/benefit of doing it different ways.
Learn to make games with my SDL Tutorials.
Transition from OpenGL 2 to modern OpenGL using my OpenGL Tutorial.
Transition from OpenGL 2 to modern OpenGL using my OpenGL Tutorial.
#5 Members - Reputation: 184
Posted 13 August 2012 - 07:46 AM
Read a book. It will be much more helpful. I tried learning from other 3D engines. It's either too complicated to see the whole picture or too basic (does not contain what you want to know). A good book is 3D Game Engine Architecture. I am reading it right now. It explains how to write a 3D Engine and uses WildMagic engine as an example engine.







