Jump to content

  • Log In with Google      Sign In   
  • Create Account

Python/Pygame networking?


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 sandorlev   Members   -  Reputation: 193

Like
0Likes
Like

Posted 13 August 2012 - 07:23 AM

Hey guys!

I'm trying to make a multiplayer game, but networking seems ridiculously hard. I'm looking for some tutorials about multiplayer games and sending objects, using python libaries, but I had no luck in trying to find any helpful ones. Can you point me to the right direction?

Sponsor:

#2 Goran Milovanovic   Members   -  Reputation: 1104

Like
0Likes
Like

Posted 13 August 2012 - 12:55 PM

I think this is a relevant post: http://www.gamedev.net/topic/629152-picking-a-clientserver-model-for-a-networked-game-first-post/page__p__4967257#entry4967257

+---------------------------------------------------------------------+

| Game Dev video tutorials  ->   http://www.youtube.com/goranmilovano |
+---------------------------------------------------------------------+




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS