Jump to content

  • Log In with Google      Sign In   
  • Create Account

We need your feedback on a survey! Each completed response supports our community and gives you a chance to win a $25 Amazon gift card!


UBO location


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 Aroidzap   Members   -  Reputation: 665

Like
0Likes
Like

Posted 14 August 2012 - 01:20 AM

Hi, is possible to use "layout (location = x)" for Uniform Block? I'm trying to make VAOs and UBOs independent on current Shader/Program.

Edited by Aroidzap, 14 August 2012 - 01:21 AM.


Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS