I knew before long that a problem would surface because of this, and before long, it did. I was asked, (albeit nicely), to make a different set of sounds for the game because they "required less-quality instruments". So, to avoid being all but debunked of my composer position, I agreed to use the program that the other composer was using.
The problem is... it is Magix Music Maker. It is a loop generator. And as far as I am concerned, unless I am using the loops (which I REFUSE to use), our quality isn't that far a part.
I am currently on a job that, because of the gaming system being used, I have had to use a different program to compose with. Like using Famitracker. But having to ... acquire (for lack of a better word), a different program because of conflicts between composers (and they would kindly turn down the idea of having the idea reveresed, since his music sounds much better), feels like a stab in the gut.
It is nothing against someone composing better than me. I would love to work with someone whose compositional prowess is on a higher level. It's the fact that, because of quality, I have to abandon my way of composing. To be honest, I don't think Magix is worth investing in. But if this project takes of, money WILL be invested in it.
Not to mention that the composer was able to make 10 songs in 2 days! That leaves me to believe that he is using loops. I'm not sure how any other composers feel, but I see using pre-made loops and composing music as... well... cheating. At least when it is going into a game that people plan on selling!
So, is it just me? Should I suck it up and take one for the team?
Has anyone else been in this predicament?
Edited by M4uesviecr, 15 August 2012 - 10:45 AM.