This is what's happening: I'm gonna use a 2000 x 2000 texture.
First time,I will just simply use it,I'll just sample from it.Here's the result:

Now,I'll do something else.I'm gonna tile the texture.So this is what I'll do: multiply every vertex's texture coord. with 5. This is the result:

NOTE: Ignore the water!! Also,the same exact texture is used in both cases.
The question is: Why the first time when I use nothing but the raw texture,everything looks so big(no minification),and the second time when I actually repeat the texture 5 times,minification appears?






