I'm still creating a simple opengl engine with opengl 3.1(i have a shader model 4 with my gpu and i would test some new feature), for do experience.
I wish create an opengl window and i find some examples with GLEW, there are some problems or constraints with the use of glew?
because i created a project that incapsulate the opengl 2.1 window in qt 4.8 , with glew is possible?
or is better something other?
I'm Sorry but i wasn't find many examples in google for opengl 3.1
opengl 3.1 and qt and glew
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