Posted 18 August 2012 - 12:00 AM
Ok...
Firstly, IF THERE IS ANY INFO YOU NEED BEFORE YOU DONATE FEEL FREE TO ASK
RUST:
Rust is based on Mars 50,000 years ago. This is the time period when some scientist believe that there was life on Mars.
The planet is slowly slipping away from habitable as pollutants fill the atmosphere. The Achumoc Empire of Tharsis has
enslaved most of the inhabitants and forced them to mine for the precious ores found under the volcanic regions of the
planet.
The main character (Player) is part of a secret resistance group called R.U.S.T (Rebel Underground Society of Tharsis).
As the main character you can choose from 4 different races to play as: The Achumocs, The Ra'ak, The Chryyk, or The Telepsyonians.
This is story
You are tasked with stopping the Achumoc Empire from over mining the planet, in this MASSIVE open-world planet you can explore
hundreds of locations, stay on the main story-line or make your own, Buy updated armor and weapons with the in-game economy or
play multi-player with your friends in an Online MMORPG!
Future updates we have planned: More Races, Expanding the Planet, Owning Property, Raising Armies and Much More!
This is generic/deja vu
Basically, you're not selling anything here. I really can't tell from this description whether your game has any chance to be a hit. I, as one of many potential 'investors' through the use of kickstarter have no idea whether you're worth my bucks.
Before delving into the where you can get funding, you need to upsell this concept. How is it unique? What part of your gameplay (not story) will make me want to buy your game instead of any other similar title?
If your idea was more fleshed out, you'd probably have more on kickstarter right now, and if you can't get much more than that on kickstarter, I doubt you'll convince investors from pitching you money.
I'd suggest working on your business plan first and get back to the dragon's den afterwards.