I am a freelance games programmer, and I'm making a game which is 2.5 D (almost 3D, actually 3D models superimposed onto a 2D pane) and after nearly a year, I haven't gotten very far on it, as I'm doing it all myself. I work in Maya to make my objects, after basing them off of my own illustrations. The game in question is a side-scrolling shooter (flying) with futuristic looking ships and backgrounds. I'm just wondering if anybody happens to be good with modelling and would be okay with helping me a bit. : - )
I work with Autodesk Maya 2012, just for the record.
Edited by CyborgKing, 18 August 2012 - 01:47 PM.