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With what should I start?


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#1 Marc255   Members   -  Reputation: 102

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Posted 19 August 2012 - 10:35 AM

Hey guys, I'm new to this but I really want to program my own game. I know this is very difficult and time intense.
And there are tons of tutorials out there on the internet and so I don't know how to start. What language should I use as beginner? How can I learn best?
I once started programming with Objective- C on iPhone using Apple's Xcode but that wasn't mine. Not the language but the fact that i have to do it for an mobile phone.
And i hate playing games on iPhone. I would really appreciate it if you can help me with my questions.
Marc

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#2 Kheyas   Members   -  Reputation: 179

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Posted 19 August 2012 - 11:14 AM

As a beginner I recommend that you start with c# and continue with XNA. There's the MSDN to help you with programming in general and the community for both. You can get to making games in no time.

#3 Marc255   Members   -  Reputation: 102

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Posted 19 August 2012 - 11:28 AM

As a beginner I recommend that you start with c# and continue with XNA. There's the MSDN to help you with programming in general and the community for both. You can get to making games in no time.


okay I will get a closer view to C# in the next week, my computer is disabled at the moment :/ Thanks for your reply.
But how do I start?

Edited by Marc255, 19 August 2012 - 03:06 PM.


#4 Jebbs   Members   -  Reputation: 280

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Posted 19 August 2012 - 05:47 PM

One of the coolest things about C#/XNA is that there are TONS of tutorials and examples on the web for pretty much anything you will want to do in/with a game.

Like Kheyas said, MSDN and the XNA community are good places to go when you have questions.

For example, this is something from the MSDN site and should answer a lot of your very basic questions!

#5 Marc255   Members   -  Reputation: 102

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Posted 20 August 2012 - 05:35 PM

One of the coolest things about C#/XNA is that there are TONS of tutorials and examples on the web for pretty much anything you will want to do in/with a game.

Like Kheyas said, MSDN and the XNA community are good places to go when you have questions.

For example, this is something from the MSDN site and should answer a lot of your very basic questions!


But how can i ask quiestions if i dont know anything about it? How can i start without knowing anything about C#

#6 AdrianC   Members   -  Reputation: 602

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Posted 20 August 2012 - 06:58 PM

Just grab a C# book for beginners, or find a tutorial series on C#. Try to find a book that provides assignments. Do those assignments, create a few programs. Once you're comfortable with it start with XNA.




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