The Color picking would that be?
http://content.gpwik...nique_Color_IDs
Yes, the principles are right, but implemented using deprecated legacy OpenGL.
The Color picking would that be?
http://content.gpwik...nique_Color_IDs
[quote name='VitaliBR' timestamp='1345737964' post='4972620']
The Color picking would that be?
http://content.gpwik...nique_Color_IDs
I was also wondering about this. For a game with a lot of selectable objects on screen and where you dont need to know wich triangle is under the cursor only wich object (lets say World of Warcraft) would it be best to use colour picking or ray tracing?
[quote name='larspensjo' timestamp='1345738643' post='4972630']
[quote name='VitaliBR' timestamp='1345737964' post='4972620']
The Color picking would that be?
http://content.gpwik...nique_Color_IDs