[source lang="vb"]Imports FarseerPhysics.DynamicsImports FarseerPhysics.FactoriesImports Microsoft.Xna.FrameworkModule Module1 Dim world As World Dim body As Body Dim WithEvents timer As New Timers.Timer(100) Sub Main() world = New World(Vector2.Zero) body = BodyFactory.CreateRectangle(world, 1, 1, 1) With body .BodyType = BodyType.Dynamic .LinearVelocity = New Vector2(10, 10) End With timer.Start() Console.ReadLine() End Sub Private Sub timertick() Handles timer.Elapsed world.Step(10) Console.WriteLine(body.Position.ToString) End SubEnd Module[/source]
The maximum speed of the body is 2 pixels per step, regardless of the velocity / step value.
Why is this so?
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