A real-time strategy game that happens on a world-scale map.
In the game, you start out as a certain country on the map of the earth, and you start to evolve & conquer.
The map is a huge fractally generated map of the earth.
Using different zooming levels, you can micro-manage commando operations.
Or in a larger scale, move whole armies around to attack.
Building, will have the same principles:
Build a unique & beautiful city with important landmarks a-la Rome.
Or just macro create an boring templated one ( Los Angles :-) ) to increase your population.
The main concept of the game is to play at different scales:
Instead of pressing a region on the map and waiting for the battle to load, the player seamlessly zooms in and out (Google earth style).
The detail, and control mechanisms (how many units are selected) change automatically by the level of zoom.
I think this will be my next project.
But I'm wondering, does a game like this already exist?
Edited by SillyCow, 29 August 2012 - 06:10 PM.







