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Suggestions for 3rd party server for MMO game


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#1 Mo son   Members   -  Reputation: 104

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Posted 04 September 2012 - 05:42 PM

Hi,

I am developing a commercial mmo game for the first time, and instead of writing my own game server, I am looking at using a 3rd party or open source ones. The game is a mmo board game similar to poker, each room/table will have 100 players playing against each other simultaneously. Some of the game logic will be in the server, and some in the client side.

I have done some research, didn't seem to find anything reliable in the open source land for commercial use. currently looking at Photon from https://www.exitgames.com/ and SmartFoxServer. Also have come across ulink from MuchDifferent.com. Planning to host it on Amazon EC2 coz I am mostly familiar with it.

Does anyone have any experience with these 3rd party mmo game servers? it's probably hard to compare them side by side, but I would still like to hear any experience of using them. what matters most to me would be easiness-to-use, performance, easiness-to-scale-horizontally, documentation, tech support.

Mo Son

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#2 hplus0603   Moderators   -  Reputation: 5712

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Posted 04 September 2012 - 08:28 PM

You could use an existing open source server framework, like Node.js with something like Express or socket.io or just raw sockets, if you want JavaScript, or Twisted or Django if you want Python. It's likely that most of your server-side logic will be custom anyway, so if you decide to pay a lot of money for off-the-shelf servers, make sure the functionality you get for the money is actually worth it to you.

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