VBO under WIn7 64bit
Members - Reputation: 123
Posted 05 September 2012 - 11:06 AM
These days I am trying to move my project from WinXP32 to WIn7 64bit. Well, it's crushed. The first problem I have found is VBO. If I use VA, it works fine, but VBO not. It shows memory error when calling glDrawElements(). So anybody have any idea?
PS: I am using Vs2005 32bit. will it be the problem? should I use vs2010 64bit instead of vs2005?
Thanks for your help!
Members - Reputation: 3828
Posted 05 September 2012 - 12:51 PM
It appears that the gentleman thought C++ was extremely difficult and he was overjoyed that the machine was absorbing it; he understood that good C++ is difficult but the best C++ is well-nigh unintelligible.