After re-launching, it slows down to nearly 15FPS. And then crash unexpectedly.
There's no Logcat logs or errors or anything out of the ordinary. The crash, in all its glory, never got logged by Logcat at any point.
So, my app relaunches from Eclipse, played around at 15FPS, crashed, the app itself restarts, with no interferences or manually execute it from the Application List. Nothing. It automatically restarts. After that, I played it again, BAM! 60FPS, no lag, no jitteriness, no stutter, just smooth animations, smooth frame rates, everything like CounterStrike running at 99FPS.
And it persists through the entire time, until I re-launch and the "vicious cycle" continues.
I tried placing breakpoints, tried Logcatting everywhere. I don't find anything. No clue, no leads, I'm out of my mind. I use an HTC Evo3D. Anyone else have this problem? I must be paranoid, but I have to share my findings to all of you out there.
TL;DR: Managed to obtain 60FPS forever after an unexpected silent crash while debugging my app at 15FPS.
Edited by tom_mai78101, 06 September 2012 - 01:41 AM.






