We are currently working on an Open Source 2D Cross Platform Game Engine. The focus of the project is to provide the public with an open source game engine that is easy to use while maintaining cross platform capabilities and performance. We are open to anyone to give ideas and comments to help with the development of the engine. The engine is released under the Apache 2.0 license.
Anyone interested in watching it develop, using it, testing it out, or contributing feel free to come to our forum at http://www.timmymx.com/adamantforum . We also host the code on GitHub https://github.com/gwa2100/AdamantEngine .
Some current features:
2D Blitting utilizing SDL with colorkey support.
Basic Physics and Collision Detection
SoundFX and Music
SoundFX and Music Managers
Keyboard input handling
Current Features in work:
Tile Map Engine
Tile Map Editor
Bettering the Physics and Collision Detection
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