How do I make a game?

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11 comments, last by 6677 11 years, 7 months ago
Sure - Toontown is a successful and profitable commercial MMORPG that has been operating for nearly a decade. You might not find the theme interesting or the art style -- and it IS a stylistic choice rather than any imposed limitation -- particularly impressive, but if you ever create a game even one-tenth as successful you would be doing well. I believe Disney also have an MMO built on the same technology with a Pirates of the Caribbean theme if that would be an example more to your taste.

- Jason Astle-Adams

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[quote name='jbadams' timestamp='1347326371' post='4978751']
Python was used for EVE Online and Toontown Online


Sorry, but Toontown? Really?
[/quote]

You should stop looking at the visuals of the games (or whether you enjoy them or not), and start thinking about the architecture.
Toontown is a MMORPG that must support tons of players at once participating in different events in a 3D world (that was launched in 2003).
Minecraft (launched the online component in 2009), though more to your personal preference in terms of gameplay, supports a much smaller amount of people in a block-based world. And Minecraft still has (last time I played) entire chunks of the world that go missing from time to time that hasn't been resolved after three years.

Toontown is a greater feat of engineering (even though you may not like it's design). Both games could've been programmed in either Python or Java, or any of a dozen other languages.
I think with about 90% certainty that this guy is either
a) a troll
b) an idiot who just assumes that because minecraft is written in java its the best when you could argue that many many more successful games are written in C++

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