...what I would also be interested in is where I could find someone interested in writing such a story.
Text RPG - feedback wanted!
#22 Members - Reputation: 785
Posted 16 September 2012 - 06:32 AM
...what I would also be interested in is where I could find someone interested in writing such a story.
I won't be surprised if we both ended up doing the writing ourselves lol. As penniless indie developers we really have nothing much to offer writers. :S
#23 Members - Reputation: 152
Posted 16 September 2012 - 07:32 AM
#24 Crossbones+ - Reputation: 3518
Posted 16 September 2012 - 08:39 AM
Never mind, back up
I like the concept, reminds me of those "your adventure" books, I had one in french where you're on some island with dragons or something. Anyway, don't see many of those around any more.
Edited by Bacterius, 16 September 2012 - 08:51 AM.
#25 Members - Reputation: 133
Posted 16 September 2012 - 11:26 PM
something that helps the editors quickly fix errors in all paths without having to navigate the game will make fixing hidden errors easy. perhaps visually showing all the nodes and the choices that connect them kind of like a road map or massive xml file.
The reliability of Wikipedia
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#26 Members - Reputation: 152
Posted 17 September 2012 - 02:32 AM
...perhaps visually showing all the nodes and the choices that connect them kind of like a road map...
Yeah, I thought about it, to have a graph of all pathes in the story generated automatically. However, I have no idea how I could do that. And making it "navigable/editable" is probably also a lot work.
Instead, to give a broad structure to the adventure, I though of splitting the "book" in chapters or in areas ...or both.
The chapters are like cutting the global storyline/plot in rough chunks. The other is more like a spatial division where a map could additionally be used.
By having an outline/synopsis/summary for the chapter and a single entry point, it would act as a check point to ensure all the pathes come back together at some point.
Edited by be-the-hero.net, 17 September 2012 - 02:34 AM.
#27 Members - Reputation: 133
Posted 17 September 2012 - 12:39 PM
However, I have no idea how I could do that
i wanted to say tree menus but
i just saw i was out of my league big time when i saw this list of 100 professional text rpgs
http://www.mmorpg100.com/index.php?cat=text%20based which all have very extensive menus
"Oh, God, I'm nervous. Two of my three hearts are having attacks." -Zoidberg
Site: http://www.strangeturtle.com






