
It's all working great, except, I have stored the tiles in a Dictionary(so that I can quickly update a particular tile as needed) and now need to render each tile sprite in a particular order, or the screen is a mess. Tiles must be rendered in order with those tiles with a higher x/y value being rendered first, so those on the left side and bottom of the screen are the only ones showing their sides. Am I going about this right? Or is there a much better way? Thank you in advance.
Lance...






