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Posted 12 September 2012 - 10:55 AM
Posted 12 September 2012 - 01:09 PM
Posted 12 September 2012 - 01:11 PM
Edited by Kaptein, 12 September 2012 - 01:16 PM.
Posted 12 September 2012 - 09:43 PM
Edited by frostbytes89, 12 September 2012 - 09:43 PM.
Posted 13 September 2012 - 01:11 AM
Posted 13 September 2012 - 02:25 AM
So, I sat down in Visual Studio 2012, and I made all of my classes. And Then I thought, it would be better if I created the classes as I needed them. So, I started with my ChessGame class. Then my thoughts are, I should create a GameBoard right? So I made a GameBoard class, and tried to develop an algorithm that would create the board:
Posted 13 September 2012 - 03:11 AM
As for your last question, are WhitePiece and BlackPiece really fundamentally different from eachother? Or is it just some of the behaviour that needs to change?
Also, dont worry about object count, as long as you're not making any mistakes resulting in constant copy-ing of objects, you can use many thousands of objects.
Posted 13 September 2012 - 06:59 AM
Edited by Kaptein, 13 September 2012 - 07:00 AM.