I am not sure if this is the right topic but I'll find out soon enough..
When you open Zbrush, Photoshop, 3Dsmax, they all have their own loading window. And thereafter they all have their own type of window. (normally the window itself has a blue border around it) but in 3Dsmax and Zbrush it's a black title bar and stuff.. My question now is: how can I create such a window?
I want to have my own type of loading screen and my own type of window in C++. Well, it would be awesome if I could do that. Do you understand what I mean of am I still unclear?
The reason I need this is: A big game needs some time to show some content sometimes(because of loading content), and the time nothing has popped up can be "boring" for the user. And there is a chance he keeps clicking on the executable because he can think it's not working. So I want a sort of loading screen which tells the user the models,interfaces,videos,sounds are loading.
Edited by EngineProgrammer, 14 September 2012 - 07:38 PM.