Members - Reputation: 106
Posted 14 September 2012 - 11:04 PM
But that's not what I'm here to tell you about! I've been doing a podcast about game design, called the Game Design Theory Podcast. We just recorded our fifth episode. Check it out and tell me if you like it, or if you have any other questions. It's probably best to start with episode 1, or even my Gamasutra article, "What Makes a Game?".
Members - Reputation: 516
Posted 25 September 2012 - 09:53 AM
I have a game idea i have been prototyping and fleshing out, and using your guys criteria to challenge and improve my thoughts/theories/goals etc. I feel like it is genuinely improved and more importantly, the rules I add to my game have SPECIFIC MEANING, as opposed to "this is good because this game did it and this game was popular". My idea does not seem completely original right now, but I think the possibility for there to be something that is original has greatly increased because of this.
Edited by AverageJoeSSU, 25 September 2012 - 11:43 AM.
GDNet+ - Reputation: 3515
Posted 26 September 2012 - 03:26 PM
Also, please make Blake talk less.
EDIT: Additionally, ban the phrase "Quote Unquote"
Edited by Prinz Eugn, 26 September 2012 - 03:32 PM.
-Mark the Artist
Digital Art and Technical Design