I'm about to create a threaded environment of totally seperated engines.
I found this page in the documentation: http://www.angelcode...ultithread.html
It says something about threading, but I don't think this matches my situation.
I want to have about four totally seperated scripting engines which DO NEVER come in interaction with another engine.
Another question is: DO I need four engines? Couldn't this be solved using four contexts?
Also, the scripts are allowed to access only thread local variables and functions.
So I am doing right with not implementing thread-safety mechanism?
Are there other points I have to look at?
Edited by thewavelength, 17 September 2012 - 02:40 AM.