not strictly game programming but I recently released a live wallpaper for android.
The interesting part is it uses OpenGL ES 2.0 for rendering and has a realtime glass marbles/lens effect.
FREE:
https://play.google.....madmarbleslite
PAID:
https://play.google.....lwp.madmarbles
Comments and feedback are welcome!
Also interested in knowing about compatibily issues with GLES 2.0...






