I've looked around on Google with results that show me what I don't want to see... like I've never used Classes before in my games I've programmed and having to deciper through someones uses of classes is very agitating.
I looked at the SDK examples and found usefull stuff but no nice descriptions and it would just be nicer if someone had a site or some kind of book that explained how to setup and use DirectX 10 with mingw32 I'm having issues with the makefile setup process includes/lib folders for some reason when I shouldn't be...???
all: 3DGameProgramming 3DGameProgramming: main.cpp mingw32-g++ main.cpp -o 3DGP -lmingw32 -lwinmm -ld3d9 -mwindows -I"C:\\Program Files\\Microsoft DirectX SDK (June 2010)\\Include" -L"C:\\Program Files\\Microsoft DirectX SDK (June 2010)\\Lib" # this is optional, but it's nice .PHONY: all
like in SDL you can find a basic SDL window example..
so if anyone knows anything about DirectX 10 and Mingw32 setups or knows where to find simple basic information on DirectX 10 let me know thank you ! ;]