I was testing on an iPhone 4.
view.contentScaleFactor was 2.
Changing it to 1, or basically disabling retina mode, resolved the issue.
Does anyone know if this is specific to iPhone 4 (iPhone 4S did not seem to be affected in this way) and if there is anything we can do about it?
L. Spiro
[iOS] Drawing Anything Causes Terrible Performance
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