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Posted 21 September 2012 - 01:40 PM
I have been playing around with OpenAL and positional sound, I am using corona sdk
is there are way to make sound, sound like it is coming from behind a player,
if for example if I have a sound positioned at
x:0 and y:10
x:0 and y:-10
the sound balance through each of the speakers seems to be the same.
can anyone suggest how I can get a better way to get a better sense of where the sound is emanating from.
Thank you for your help