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Good cloud database hosting company?


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#1 3DModelerMan   Members   -  Reputation: 931

Posted 22 September 2012 - 06:56 PM

I've been messing around with Cloudant for a while now and it seemed like it was going to be good. The problem is that I can't get anything to work on there. I try to generate an API key and it just says "database took too long to respond". And when I create users in the _users section of the database and add them in a _security file inside the database I want them to access it won't recognize the passwords even though I followed their article exactly. So what I was wondering, is if there's any alternative to Cloudant (either SQL or NoSQL) that has similar pricing. It needs an HTTP REST API. I looked at a few but I don't have the money right now to pay a monthly database hosting fee. Would it be a bad idea to just write a REST interface to my game's website and use the SQL database that I get with my web hosting?

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#2 ddn3   Members   -  Reputation: 1248

Posted 23 September 2012 - 01:20 AM

Take a look at Parse.com and StackMob there are a whole host of cloud based data services out there now. They have all the native API u might need and they even do server side hosting and IAP now. They also have "free" tiers which should be enough to get you started at no cost.

Good Luck!

#3 3DModelerMan   Members   -  Reputation: 931

Posted 23 September 2012 - 09:22 AM

Thanks.I found Kinvey. Has anyone used them before?

#4 BeanDog   Members   -  Reputation: 1063

Posted 23 September 2012 - 01:11 PM

You might look at Amazon DynamoDB: http://aws.amazon.com/dynamodb/

Not sure how pricing compares. but this basically looks like a massive, managed MongoDB deployment where you pay by the byte stored and by the query.

~BenDilts( void );

Lucidchart: Online Flow Chart Software; Lucidpress: Digital Publishing Software


#5 3DModelerMan   Members   -  Reputation: 931

Posted 24 September 2012 - 08:42 AM

What kind of hardware stats do servers usually need to run a database like couchdb or mongodb? They just need a big hard drive and a fast network card right? I'd be doing mostly storage and not any heavy processing. I was thinking it might work to cluster some old computers and run the database myself.

#6 ddn3   Members   -  Reputation: 1248

Posted 24 September 2012 - 10:23 AM

With those cloud DB you get scalablity. They run on virtual instances on a cloud server farm usually off the Amazon backend. So if u don't use alot of memory or traffic u probably can get away with using their "free" tier indefinitely. Running your own DB cluster is just a headache I would rather avoid when u can get someone to do it for u for free. Most of them give u the option to export your data if want to migrate to another service, but I can't see why u would host your own cloud DB if your game gets big enough that's just asking for trouble..

#7 3DModelerMan   Members   -  Reputation: 931

Posted 24 September 2012 - 11:50 AM

Thanks for the responses everyone. I've got enough of an idea about what I'm getting into now to make a decision.




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