I would like to start programming games,
I've been reading gamedev forums for a few days now and I have a few questions.
Is starting right from the beginning with an engine is the proper way ?
Do you have some books (or sites) to recommend about C++ and/or OpenGL for game programming ?
(any other book that might be useful to beginners are welcome too)
I'm looking to create something with C++ and OpenGL (due to it's portability).
I already have some programming skills with C/C++ and Java, I did desktop application programming and a bit of Minecraft modding but i don't have any game-specific programming skills.
I am looking to do some basic 2D RTS game (loading a map, handling units, moving, attack), I know that for the moment i don't have enough skills to start such a project and i'm aware of the amount of work it requires so I hope you'll enlighten me to get starting
(I hope my english was understandable)
Edited by Misa, 26 September 2012 - 12:29 PM.