Project
[SFML] I Finished Pong! I Can't Believe It!
#1 Crossbones+ - Reputation: 1373
Posted 27 September 2012 - 07:33 PM
Project
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there
#2 Crossbones+ - Reputation: 1373
Posted 27 September 2012 - 08:23 PM
[Fixed] Project
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there
#3 Crossbones+ - Reputation: 1145
Posted 27 September 2012 - 09:08 PM
(Sorry, I don't know how to release it! If someone could message me on how to, I would be Happy
I don't use VS myself, but: https://www.google.com.au/search?q=how+to+deploy+vc%2B%2B
#4 GDNet+ - Reputation: 1105
Posted 27 September 2012 - 10:31 PM
And gratz!
A.
Lotus RPG Engine - My Journal: http://www.gamedev.n...die-rpg-engine/ |
Action RPG In development using XNA 4.0. | Blog in English: en.lotusrpg.com.br |
Personal blog In Portuguese: lotuzgames.wordpress.com |
#5 Marketplace Seller - Reputation: 8959
Posted 27 September 2012 - 10:37 PM
All glory be to the Man at the right hand... On David's throne the King will reign, and the Government will rest upon His shoulders. All the earth will see the salvation of God.
Of Stranger Flames - [indie turn-based rpg set in a para-historical French colony] | Indie RPG development journal
#7 Crossbones+ - Reputation: 3567
Posted 27 September 2012 - 11:33 PM
It is only the beginning. You will be amazed at what you produce in a few months' time!! Congratulations.I did it! Yes! I did it! I finished pong, and it works. I'm so happy! I just, can't believe it. I did it. Wow, after that much time, it's just amazing.
#9 Members - Reputation: 1092
Posted 28 September 2012 - 01:09 AM
Next project: Skyrim clone! Nah I'm joking
My journal: Making a Terrain Generator
#15 Members - Reputation: 291
Posted 28 September 2012 - 04:05 PM
To change to release just click on:
Build -> Configuration Manager -> Click on 'Debug' change it to 'Release'. -> Rebuild your code which will create a new folder names Release.
If you want people to test your game when you have an .exe and image/sounds folders like you have now you can do this:
- Create a new folder on your desktop or anywhere you like: example "Pong_Game"
- Copy the .exe from the Release folder into your new folder: example "Pong_Game/Pong.exe"
- Copy your images/sounds/SFML/videos into your new folder: example "Pong_Game/Images/..."
Click on the .exe and you should be able to play your game.
So you don't need all the headers, cpp's, sdf, debug/release folder, ipch files. Those files aren't needed anyway to be able to play your game.
~EngineProgrammer
#16 Crossbones+ - Reputation: 1373
Posted 28 September 2012 - 05:10 PM
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there
#18 Crossbones+ - Reputation: 1373
Posted 28 September 2012 - 05:55 PM
I have a variable in my ball class that keeps the amountofhits, whenever I hit the paddle this increments. But, I don't know how to set my text equal to this variable:
MyString.SetText(variable);
doesn't work. Any Ideas?
(At the moment I am just displaying the number in the console.)
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there
#19 Members - Reputation: 121
Posted 28 September 2012 - 06:03 PM
I just spent some time trying to get text working, but I have a problem:
I have a variable in my ball class that keeps the amountofhits, whenever I hit the paddle this increments. But, I don't know how to set my text equal to this variable:
MyString.SetText(variable);
doesn't work. Any Ideas?
(At the moment I am just displaying the number in the console.)
Is SetText a function u created or is it built into whatever game library ur using, if its one u created make sure ur returning the data properly in the function and that your function has the right datatype of string like this
class MyClass{
public:
string SetText();
};
im just assuming ur using a class this goes the same with plain old c++ functions though without a class declaration
Edited by GameC++Expert93, 28 September 2012 - 06:09 PM.
#20 Crossbones+ - Reputation: 1373
Posted 28 September 2012 - 06:21 PM
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there






