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Mixin in different section compile error


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#1 saejox   Members   -  Reputation: 714

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Posted 28 September 2012 - 12:28 PM

Hi,

If a mixin and a class are in different script sections it causes a compile error.
compile error is non-nonsensical. probably a parsing error.

here is the minimal setup for the error
Test1.as
class Base : MChild
{

};

Test2.as
mixin class MChild
{
  // error occurs only if one or more functions exists in mixin.
  void SomeFunc()
  {

  }
};

c++ , simple load from file
	 engine = asCreateScriptEngine(ANGELSCRIPT_VERSION);
	 engine->SetMessageCallback(asFUNCTION(MessageCallback), 0, asCALL_CDECL);
	 mod = engine->GetModule("TEST", asEGMFlags::asGM_ALWAYS_CREATE);
	 string f;
	 LoadScriptFile("Test1.as", f);
	 mod->AddScriptSection("Test1.as", f.c_str());
	 f  = "";
	 LoadScriptFile("Test2.as", f);
	 mod->AddScriptSection("Test2.as", f.c_str());
	 mod->Build();

error does not occur if both are in same section.
error is : Test1.as (5, 12) ERR: Expected '{'

Thanks.

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#2 Andreas Jonsson   Moderators   -  Reputation: 3413

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Posted 03 October 2012 - 07:14 PM

Thanks. This problem has already been reported by another user. I'll have it fixed asap.
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

#3 Andreas Jonsson   Moderators   -  Reputation: 3413

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Posted 06 October 2012 - 09:15 AM

This has been fixed in revision 1423.

Thanks,
Andreas
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game




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