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how to get Pulse from Game for Vibration Joystick?


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#1 PGamer   Members   -  Reputation: 110

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Posted 29 September 2012 - 01:28 AM

for example: in NFS Game the car accident with wall.now we want to get Pulse collision and send to vibration motor?
Please say me which Dll Directx must be Connect?

Please Help me

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#2 PGamer   Members   -  Reputation: 110

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Posted 02 October 2012 - 11:21 AM

Please Help Me?

#3 Eliad Moshe   Members   -  Reputation: 812

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Posted 02 October 2012 - 05:37 PM

Can you please specify more details regarding your controller (i.e. company & model)?

Edited by Eliad Moshe, 02 October 2012 - 05:44 PM.


#4 PGamer   Members   -  Reputation: 110

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Posted 03 October 2012 - 02:56 AM

i Want to Create gamepad and not use any Controler of Big company

#5 Eliad Moshe   Members   -  Reputation: 812

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Posted 04 October 2012 - 05:14 AM

The right path is to:

0. Find a microprocessor that embeds your favorite architecture (e.g. ARM, AVR, PIC, 8051, etc) + a USB endpoint that implements your preferred USB specification. or some composite of both.

1. Find an appropriate DC Motors and batteries (~6V, 1AH should suffice) + choose an appropriate motor driver that supports PWM output in order to control motor speed.

2. Find your relevant push buttons & potentiometers and Sold everything according to your design.

3. Write your own custom firmwares + an HID minidriver.

4. Communicate through Xinput and/or DirectInput (depends on your design).

Alternatively, you can use an evaluation board such as an Arduino and transfer data through RS232 port.

Edited by Eliad Moshe, 04 October 2012 - 07:01 AM.





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