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Posted 03 October 2012 - 03:28 AM
Posted 03 October 2012 - 03:58 AM
Posted 03 October 2012 - 05:23 AM
Thanks for the fast reply!
The problem appears to be a mismatch between the format of the bitmap and the format passed to glTexImage2D, although I note that my copy of the OpenGL Programmer's Reference says that GL_BGR_EXT is not a valid value for the second format parameter of glTexImage2D (I think you want GL_BGR instead of GL_BGR_EXT.