http://mynameismjp.wordpress.com/2011/10/13/profiling-in-dx11-with-queries/
However, I was wondering if there was actually a way to access more detailed stats, such as:
- the total number of triangles drawn,
- the total number of texels rendered
- Percentage overdraw (Texels that are drawn and then subsequently drawn over again)
- Total number of Vertices passed through the vertex shaders
- Total number of Pixels passed through the pixel shader
- etc.
Thanks
Ben






