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Posted 03 October 2012 - 11:07 AM
Posted 03 October 2012 - 11:32 AM
Edited by JustABeginner, 03 October 2012 - 01:08 PM.
Posted 03 October 2012 - 12:12 PM
Posted 04 October 2012 - 06:31 PM
In most professional games how often do servers update (not as in patches but other player positions and stuff) their clients or do they use a different method to sending out an update every so often? At the moment my server sends out sixty times a second and when the client receives an update it sends an update to the server. It works, but is this the traditional way of doing things?
Everything is better with Metal.