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Retrieving game assets from artists


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#1 cwkolo   Members   -  Reputation: 104

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Posted 05 October 2012 - 12:55 PM

So I've been working on a game team for a few months now as the only programmer, and we're working on a relatively simple 2D game. I've recently finished enough work to where we can start loading game assets into my engine and actually make the game using the tools I've made. Since this is my first group game project, I knew I was going to run into some issues that I wouldn't have been able to plan for, because I couldn't have known they'd exist.

We've kept our project pretty under-wraps, and we've all signed an NDA, so we're very protective of every bit of information about our game, especially the art assets. I've never been a server programmer, and I've never worked on database or anything to do with networking before, so I'm wondering if there's a simple solution where the artists can store and share assets with me and the other artists.

Basically - is there any kind of tool I can use, such as a 3rd party program or some online resource, so that we can share the assets cheaply and efficiently? I looked into SVN and Git and I feel they'll just confuse the artists to no end.

Thanks ahead of time for your help, I've lurked on this site for years and this is my first post :)

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#2 Servant of the Lord   Crossbones+   -  Reputation: 17257

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Posted 05 October 2012 - 01:14 PM

Use DropBox. It's free, and you get 2GB space for free. Very easy and convenient to use, and looks and acts like a regular folder on your computer, except that anything put in the folder syncs automagically with every other DropBox folder on other computers that use the same account.

Real example:
I have an account, and I have 3 laptops and one desktop on the same account. Everybody putting anything into any of those computer's dropbox folders, automaticly syncs it with the others. Only items within the dropbox folders are synced - other folders aren't synced.

-> You could have everyone on your team share one dropbox account.

I also have a sub-folder in my dropbox folder, that is "shared" with a friend's account. My entire dropbox is still private from the friend, and his is private from me, but our one shared sub-folder is synced between us.

-> You could have everyone on your team have their own dropbox account, and "share" a certain subfolder.
(This is the preferred method, since they might already have a DropBox account, or will want their own after this)

It's really the easiest thing in the world. No setup hassle - just install, and put stuff in the folder. Have each member of your team use this link, and I and each teammate get increased free space (500mb extra per referral).
Or, you sign up using my link (getting both of us an extra 500mb), and have each of your teammates use your link, getting you an additional 500mb per teammate, and each teammate an extra 500mb.

PS: By doing certain promotional offers from DropBox, you can get more than 2GB for free. I have 6.8GB free space - and I've never got any referral signups or spammed anyone with email invites, or had to post anything on twitter, or anything like that. Here's how you can earn an extra 3GB.

Edited by Servant of the Lord, 06 October 2012 - 01:23 PM.

It's perfectly fine to abbreviate my username to 'Servant' rather than copy+pasting it all the time.

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#3 cwkolo   Members   -  Reputation: 104

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Posted 06 October 2012 - 03:22 AM

Thank you very much, I didn't realize DropBox had a free option, and I feel a bit silly now for not checking. I'll be sure to use your link :)

#4 6677   Members   -  Reputation: 1058

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Posted 06 October 2012 - 06:08 AM

Using dropbox would both cover your sharing issues and also covers you for that one day you turn up to work or school and have forgotten your memory stick. I use dropbox instead of a memory stick quite a bit now. Of course that is reliant on internet access




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