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Shadowmapping problem


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#1 gnomgrol   Members   -  Reputation: 584

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Posted 09 October 2012 - 03:31 AM

Hello,
I came up with something I need to fix in my shadowmappingsystem. I started up with pointlights, which worked out almost fine.
But I noticed that things farer away from the light get lowresolution shadows. That would be fine for a lamp/latern etc, but not for the sun. So I swichted to directional lightning, which gives me lowresolution shadows everywhere, even when I use a large texture.

So, what can I do to make the shadows better?

Thanks for your concern.

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#2 Hodgman   Moderators   -  Reputation: 29546

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Posted 09 October 2012 - 05:47 AM

The most common solution for sun shadows is cascaded shadow maps.

#3 gnomgrol   Members   -  Reputation: 584

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Posted 10 October 2012 - 02:44 AM

Thanks, that's what I was searching for!

Edited by gnomgrol, 10 October 2012 - 03:09 AM.





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